user manual
bug reports & support
please provide as much detail as possible when reporting issues as an email to posta@galata.ink
sculpt
6. drag on the mesh to sculpt with the active brush
7. resize brush: [ ] keys, hold S + drag, middle-drag on surface, or Apple Pencil squeeze + drag
8. MOD (Ctrl) flips brush mode - clay becomes subtract, smooth becomes decimate, etc.
9. hold Shift while sculpting to temporarily switch to the smooth brush at the same brush size
10. brush sensitivity adjusts pressure response - available per brush
11. dynamic topology auto-splits and simplifies as you sculpt - available per brush
12. symmetry mirror-sculpts across an axis - symmetrize applies it to existing geometry
13. remesh rebuilds uniform topology at a set voxel density
masking
14. paint a mask to protect areas from other brushes - MOD to unmask
15. extract masked creates a new mesh from the masked region - in mask options below the mask button
16. extract shell creates a thin shell from the mask boundary - in mask options below the mask button
form / CSG
17. add primitives and combine with booleans: union, subtract, intersect
18. position and scale with the gizmo before applying - snaps by default, hold MOD (Ctrl) to disable
19. smoothness slider controls how soft the boolean blend is
pose
20. click to place anchors, drag to deform
21. Ctrl+click removes an anchor
22. freeze bakes the deformation - clear removes all anchors
paint
23. paint vertex colors with brush or spray - MOD to erase
24. blend smooths colors together
25. fill floods the mesh with current color - clear wipes all paint
26. switch channels: albedo, roughness, metallic - toggle each on/off for active painting, filling, and clearing
light
27. toggle dome to show the light sphere - click: add, drag: move, Alt+click: delete
28. adjust intensity and color per light
29. environment presets: studio, sunrise, forest, city, courtyard, sunset, night, interior - CC0, Greg Zaal & Philip Modin
ink & paper
30. draw ink strokes on the 3D surface
31. paper mode applies a stylized illustration look (Kuwahara filter)
32. tune with valleys (dark crevices), peaks (highlights), chisel (edges)
33. paper on/off toggle to disable paper mode
camera
34. lens effects: distortion, chromatic aberration, dirt, noise - chromatic aberration is tied to distortion when distortion is active
35. color grading: exposure, contrast, saturation, temperature, tint, fade
36. sensor presets: full frame, APS-C, micro 4/3, iPhone
export & import
37. export render as PNG, JPG, or EXR
38. export mesh as OBJ
39. import OBJ to sculpt on existing models
export and import are equivalent to save and load as tamga saves and loads extra metadata specific to it into and from OBJ files.
40. auto-recovery saves your work and restores after crashes
shortcuts
41. Ctrl/Cmd+Z - undo / Ctrl/Cmd+Shift+Z - redo
42. [ ] - brush size down / up
43. S + drag - brush size adjust
44. Ctrl - alternate brush mode / Alt - force camera
45. Shift - smooth override while sculpting
46. Escape - cancel
47. Apple Pencil squeeze - brush size (iPad)
48. 2-finger tap - undo / 3-finger tap - redo (iPad)
49. middle mouse button on surface - brush size adjust
50. middle mouse drag on empty canvas - zoom
other
51. scene panel (bottom-left): select, toggle visibility, merge, split, and delete objects